Windows APIs
win2kp_sp4 Symbols in bnts.dll
⇒ 
general DLL page
- public: __thiscall BNTS::BNTS(void)
- public: __thiscall BNTS::~BNTS(void)
- public: class BNTS & __thiscall BNTS::operator=(class BNTS const &)
- protected: int __thiscall BNTS::BGetPropItemReal(class LTBNPROP &, char const *, int, double &)
- protected: int __thiscall BNTS::BGetPropItemStr(class LTBNPROP &, char const *, int, class ZSTR &)
- public: int __thiscall BNTS::BGetRecommendations(void)
- public: int __thiscall BNTS::BImpossible(void)
- public: int __thiscall BNTS::BNetPropItemReal(char const *, int, double &)
- public: int __thiscall BNTS::BNetPropItemStr(char const *, int)
- public: int __thiscall BNTS::BNodePropItemReal(char const *, int, double &)
- public: int __thiscall BNTS::BNodePropItemStr(char const *, int)
- public: int __thiscall BNTS::BNodeSet(int, bool)
- public: int __thiscall BNTS::BNodeSetCurrent(int)
- public: int __thiscall BNTS::BReadModel(char const *, char const *)
- public: bool __thiscall BNTS::BValidNet(void) const
- public: bool __thiscall BNTS::BValidNode(void) const
- public: int __thiscall BNTS::CInt(void) const
- public: int __thiscall BNTS::CNode(void)
- public: int __thiscall BNTS::CReal(void) const
- public: void __thiscall BNTS::Clear(void)
- protected: void __thiscall BNTS::ClearArrays(void)
- protected: void __thiscall BNTS::ClearString(void)
- public: enum ESTDLBL __thiscall BNTS::ELblNode(void)
- public: int __thiscall BNTS::INode(char const *)
- public: int __thiscall BNTS::INodeCst(void)
- public: int __thiscall BNTS::INodeCurrent(void)
- public: int __thiscall BNTS::INodeState(void)
- protected: class MBNETDSCTS & __thiscall BNTS::Mbnet(void)
- protected: class MBNETDSCTS const & __thiscall BNTS::Mbnet(void) const
- public: void __thiscall BNTS::NodeBelief(void)
- public: void __thiscall BNTS::NodeFullName(void)
- public: void __thiscall BNTS::NodeStateName(int)
- public: void __thiscall BNTS::NodeSymName(void)
- protected: class GNODEMBND * __thiscall BNTS::Pgndd(void)
- public: int const * __thiscall BNTS::RgInt(void) const
- public: double const * __thiscall BNTS::RgReal(void) const
- public: char const * __thiscall BNTS::SzcResult(void) const
- protected: class ZSTR & __thiscall BNTS::ZstrResult(void)